Communications Archive

 Virtual worlds an short overview  (02 Nov 2006)

communications SecondLife, Project Entropia, Habbo hotel and World of Warcraft are not the only popular virtual worlds. There are much more!

 10 trends 2007 in marketinginnovation  (02 Nov 2006)

communications Stefan Kolle thought about the newest (euhh no, most important) factors marketers should care about in 2007. For the full story please visit Futurelab

 Some initiatives from SecondLife  (01 Nov 2006)

communications Secondlife is a enormous hype. A lot is happening over there. So some attention on that here at Extend Limits.

 Web 2.0 explained in short  (06 Oct 2006)

communications Web 2.0...what is it? One of the most used terms of today is web 2.0.

 Web 3.0…a possible future of the internet  (05 Oct 2006)

communications There is a lot of talk about Web 2.0. But the main change for the coming 10 years is changing the attitude of people.

 10 trends for entertainment  (02 Oct 2006)

communications What are the most important trends for the 21st century for the entertainment industry? Here is a list of the top ten trends from Futureguru.

 The future of the Internet  (27 Sep 2006)

communications What will the future of the Internet be? A questions which many people pose and contemplate. PEW Internet surveyed the visions of the Internet in the year 2020.

 Use crowds to create the future  (21 Sep 2006)

communications Wisdom of the crowds – how the sum is greater than it's parts. It's the main though behind the initiative of Bizpredict.

 The future of interaction  (12 Sep 2006)

communications We have had numerous posts on human computer interaction in the near future, and again, we have a great video from YouTube.

 Consumer decides which music band breaks through  (15 Aug 2006)

communications The new initiative Sellaband was today on television. A new and great concept which allows consumers to promote their own musicbands instead of the big production companies.

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